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    Getting Started - Click here for step-by-step instructions on logging in for the first time.
    Command List - This is a short command list to get you started.
   

    Getting Started:
    The first thing you will need to do is log in. At 'Username:' enter the name you would like to use in the game.
    If you are prompted for a password, then that name is already in use. Just hit <enter> and you will see    
    the 'Username:' prompt again. When you've found a name that is not in use, you will see the prompt 'create a
    new user? (Y/N)'. Type 'Y' and press <enter>.

    Example:

    Username: Bishop
    Password: <-- Bishop is in use, just hit <enter>
    Username: MyReallyUniqueName
    Create a new user? (Y/N)   <--- Type 'Y' <enter>
 
    It will prompt you for your password twice. If you forget your password, email me and I will try to help you out.

    Welcome! You are now a new player in Zombie Threat. Now that you are in th game, you need to set your

    Now you are in the game. Type 'look' to look around.

    First open the drawer with 'open drawer' if it is closed. Then choose a weapon from the drawer(Take knife from       drawer'). It's all just grilling supplies, so no +12 broad swords.

    Once you have a weapon, type 'hold knife', or whatever weapon you chose, to make that your melee weapon.

    Unlike most MUDs, there's nothing to be gained simply from killing the same enemy over and over. You can hear     them comming from a few rooms away (though, I'm thinking of adjusting that down to 1 room away), so try to           avoid them if you don't think you NEED to kill them.

    That should get you started. The MUD is still very rudimentary, since I am writing it from scratch. Don't expect         the commands that you're used to. I'm trying to make a style of MUD where there is plenty of combat, but where     combat isn't the POINT of the game.

    Thanks to everyone for testing the MUD in this early stage!


    Below is a basic command list. GUM uses a dynamic command set, which means that items may have their
    own command interpreters. While the command 'load' is not on the list below, you may find that the command
    'load rifle' is a valid command for that specific item. I will try to provide 'help <item>' commands where nessecary.

    Command List:  (In a Fixed Width font for added geekiness)
    Game Interaction:

  quit - Exit the game
  north - Moves player north
  south - Moves player south
  east - moves player east
  west - moves player west
  up - moves player up
  down - moves player down
  look - gets room description

  emote <emote string> - emote command
  chat <string> - chat command
  tell <user> <string> - sends a sentence only to the user specified. you will                                  communicate with most mobs with this command.

  inventory - This command shows what you have, and what you are holding(see hold)
  take - This removes an item from a room and adds it to your inventory
  inspect - This will give you a detailed description of items and mobs.
  open <item> - opens containers and doors. (use inspect to see if something is open)
  close <item> - closes containers and doors. (use inspect to see if something is open)
  drop <item> - removes item from your inventory and puts it in the room.
  hold <item> - takes an item in your inventory and places it in your hand, equiping                   it.

  get <item> from <item> - example: get knife from drawer. Removes item from a                                    container and puts
  it into your inventory.
  put <item> in <item> - example: put key in bag. Removes item from your inventory and                          puts it into a container item.

  attack <player> - start a melee battle with another player or mob.
  escape - This command will exit you in a random direction to escape a melee battle.

  set password - set your password
  stats - check your basic character stats(including HP).